ToolPak was used to analyze the quantitative data. In order to answer the first
question of the research, which focuses on whether games can help second
language learners memorize and recall words, the mean scores of the test that
was administered to the experimental and control groups were calculated using
the t-Test: Two- Sample Assuming Equal Variances.The second research question
aimed to find out how students view learning through games and so the
experimental group was interviewed and the data were thematically analyzed.
5.1. The test:
the usefulness of learning vocabulary in second languages through classroom
games, a test was administered to the participants. The results of the analysis
of the test are set out in table 1.
Table 1.t-Test: Two-Sample Assuming Equal Variances